Dungeons and Dragons and its parent company in the Eighties, TSR, had a fascinating story that has mostly been shared around by gamers at cons as well as word of mouth for decades. This isn't the story of the Satanic Panic that both vilified gamers and drove sales through the roof. No, this is a story of the internal politicking that led to the rise of TSR as a corporate entity under Gary Gygax, his loss of the company to Lorraine Williams, and how it was ultimately acquired by Wizards of the Coast before becoming yet another corporate culture.
"Never argue with an idiot. You'll never convince the idiot that you're correct, and bystanders won't be able to tell who's who." - Mark Twain